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Italian Game
White develops quickly and aims the bishop at f7, the weakest square in Black's camp, while keeping options for a quick castle.
Key ideas
• Bc4 eyes f7, the only square in Black's initial setup defended solely by the king.
• Black should contest the center and finish development before attacking.
• Leads to open, tactical positions where piece activity matters more than material grabs.
What to play next
Bc5
Giuoco Piano: mirrors White's development, aims at f2.
Nf6
Two Knights Defense: counterattacks e4 immediately, sharper play.